Content Overhaul
Moderators: Ext Shard Asst, Global Moderator
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Content Overhaul
Over the past few years, we've added a lot of content to The Expanse. We've taken some time to troubleshoot and eliminate bugs with your help. We've received a lot of ideas and general input from you guys as well and we thank you for that. To further your continued enjoyment and playing experience on The Expanse, we are working on further balancing the shard's content.
What this means:
1. With all the custom content we've added, there are bound to be compatibility issues with OSI-style content. What we are addressing are these issues. Certain monsters seem more over-powered than some of the toughest OSI monsters, but drop nothing worthwhile for loot. Monsters that are under-powered compared to OSI monsters and drop way better loot than most OSI boss monsters.
2. Loot drops in general are being addressed as well. Weapons, armor and other items are being balanced out with good and bad stats to make gameplay more enjoyable and not run out get the best there is and you're done.
3. More customization options are in the works as well. Gear that is way over-powered now is going to be changed to allow for various enhancing opportunities, like Spellcrafting for example.
4. Crafting horizons will broaden. As some of you know, we have tons of crafting systems available. We are going to broaden crafting by allowing for all custom systems to have BODs and make some of the crafting systems more applicable, like Medical Crafting.
As always, if you have any input on anything, feel free to contact a staff member and/or start a topic thread here on the forums.
What this means:
1. With all the custom content we've added, there are bound to be compatibility issues with OSI-style content. What we are addressing are these issues. Certain monsters seem more over-powered than some of the toughest OSI monsters, but drop nothing worthwhile for loot. Monsters that are under-powered compared to OSI monsters and drop way better loot than most OSI boss monsters.
2. Loot drops in general are being addressed as well. Weapons, armor and other items are being balanced out with good and bad stats to make gameplay more enjoyable and not run out get the best there is and you're done.
3. More customization options are in the works as well. Gear that is way over-powered now is going to be changed to allow for various enhancing opportunities, like Spellcrafting for example.
4. Crafting horizons will broaden. As some of you know, we have tons of crafting systems available. We are going to broaden crafting by allowing for all custom systems to have BODs and make some of the crafting systems more applicable, like Medical Crafting.
As always, if you have any input on anything, feel free to contact a staff member and/or start a topic thread here on the forums.
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Raist
- Administrator
- Posts: 1353
- Joined: Fri Apr 29, 2011 1:02 pm
- Location: St Petersburg, FL
Phase 2 has now been completed. Custom monsters on The Expanse have been re-tuned and are a bit more balanced. This change DOES NOT effect OSI monsters. Refer to our Bestiary for more information. (NOTE: The Bestiary is also being updated to include all the new custom monsters.)
Phase 3 is now moving forward. Altering loot drops and including some new loot as well.
Phase 3 is now moving forward. Altering loot drops and including some new loot as well.
-
Raist
- Administrator
- Posts: 1353
- Joined: Fri Apr 29, 2011 1:02 pm
- Location: St Petersburg, FL
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